/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* so_long.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: erey-bet +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2022/12/09 14:18:18 by erey-bet #+# #+# */ /* Updated: 2022/12/10 19:19:12 by erey-bet ### ########.fr */ /* */ /* ************************************************************************** */ #include "so_long.h" #include int quit(void) { exit(0); return (0); } int key_hook(int key, t_data *data) { if (key == K_ESC) quit(); else if (key == K_LEFT) data->x_player -= 128; else if (key == K_RIGHT) data->x_player += 128; else if (key == K_UP) data->y_player -= 128; else if (key == K_DOWN) data->y_player += 128; return (0); } int render(t_data *data) { int height; int width; height = 128; width = 128; //mlx_destroy_image(data->mlx, data->player); data->player = mlx_xpm_file_to_image(data->mlx, "assets/player.xpm", &width, &height); mlx_put_image_to_window(data->mlx, data->mlx_win, data->player, data->x_player, data->y_player); return (0); } int main(int argc, char *argv[]) { t_data data; (void)argc; (void)argv; data.x_player = 0; data.y_player = 0; data.mlx = mlx_init(); data.mlx_win = mlx_new_window(data.mlx, 1000, 1000, "lili meli"); mlx_hook(data.mlx_win, 17, 0, quit, 0); mlx_key_hook(data.mlx_win, key_hook, &data); mlx_loop_hook(data.mlx, render, &data); mlx_loop(data.mlx); return (0); }