218 lines
5.8 KiB
Java
218 lines
5.8 KiB
Java
package Orebfuscator;
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import net.minecraft.block.Block;
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import net.minecraft.network.play.server.S26PacketMapChunkBulk;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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public class ChunkInfo
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{
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// èíôîðìàöèÿ î íàëè÷èè ñåêöèè. Ñåêöèè - ýòî áëîêè ðàçìåðîì 16õ16õ16, ñåêöèè ðàñïîëàãàþòñÿ äðóã íàä äðóãîì
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// Chunk ñîñòîèò èç 16 ñåêöèé, ðàçìåð ÷àíêà 16x16x256
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//public boolean[] listLSB = new boolean[16];
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//public boolean[] listMSB = new boolean[16];
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// offsetsLSB[] - ñîäåðæèò ñïèñîê ñåêöèé, ñ êîòîðûõ íà÷èíàþòñÿ áëîêè ðàçìåðîì 16x16x16 ñîäåðæàùèå ïåðâûå 8 áèò BlockID
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// ðàçìåð ñåêöèè 16*16*16 = 4096 áàéò
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public int[] offsetsLSB = new int[16];
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// íà÷àëî NibbleArrays ñîäåðæàùèõ ExtendedBlockStorage.blockMetadataArray
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// ðàçìåð ìàññèâà (16*16*16)/2 = 2048 (äåëèì ïîïàëàì, ò.ê. â îäíîì áàéòå ñîäåðæèòñÿ äâà çíà÷åíèÿ ïî 4 áèòà)
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public int[] offsetsMetadata = new int[16];
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// íà÷àëî NibbleArray ñîäåðæàùåãî ExtendedBlockStorage.blocklightArray
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public int[] offsetsBlocklight = new int[16];
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// NibbleArray ExtendedBlockStorage.blockMSBArray
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public int[] offsetsMSB = new int[16];
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public int chunkX;
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public int chunkZ;
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// Ìàêñèìàëüíûé èíäåêñ+1 ñåêöèè
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public int len;
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public byte[] data;
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public void parse(World world, int chunkX, int chunkZ, int sectionLSB, int sectionMSB, byte[] data)
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{
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this.chunkX = chunkX;
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this.chunkZ = chunkZ;
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this.data = data;
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int countLSB = 0;
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len = 0;
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int l;
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int pos = 0;
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int i;
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for (i = 0; i < 16; ++i)
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{
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l = sectionLSB >> i & 1;
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if (l == 1)
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{
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offsetsLSB[i] = pos;
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pos += 4096;
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countLSB++;
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len = i + 1;
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}
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else
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{
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offsetsLSB[i] = -1;
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}
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}
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for (i = 0; i < len; i++)
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{
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if (offsetsLSB[i] > -1)
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{
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offsetsMetadata[i] = pos;
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pos += 2048;
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}
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}
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for (i = 0; i < len; i++)
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{
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if (offsetsLSB[i] > -1)
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{
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offsetsBlocklight[i] = pos;
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pos += 2048;
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}
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}
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if (!world.provider.hasNoSky)
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{
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// åñëè åñòü íåáî, òî â áóôåðå áóäåò ìàññèâ ExtendedBlockStorage.skylightArray
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pos += countLSB * 2048;
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}
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for (i = 0; i < len; i++)
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{
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l = sectionMSB >> i & 1;
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if (l == 1)
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{
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offsetsMSB[i] = pos;
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pos += 2048;
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}
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else
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{
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offsetsMSB[i] = -1;
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}
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}
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for (i = 0; i < len; i++)
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{
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if (offsetsLSB[i] > -1)
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{
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for (int x = 0; x < 16; x++)
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{
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for (int y = 0; y < 16; y++)
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{
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for (int z = 0; z < 16; z++)
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{
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/*
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if ((x > 0 && x < 16) && (y == 0 || y == 15) && (z == 0 || z == 15))
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setBlockID(x, y, z, 1);
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if ((x == 0 || x == 15) && (y > 0 || y < 16) && (z == 0 || z == 15))
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setBlockID(x, y, z, 1);
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if ((x == 0 || x == 15) && (y == 0 || y == 15) && (z > 0 || z < 16))
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setBlockID(x, y, z, 1);
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*/
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if (neetObfuscate(world, x, i << 4 | y, z))
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{
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setBlockID(x, i << 4 | y, z, 57);
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}
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}
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}
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}
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}
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}
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}
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/**
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* Returns the block corresponding to the given coordinates inside a chunk.
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*/
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public int getBlockID(World world, int x, int y, int z)
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{
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int section = y >> 4;
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if (this.offsetsLSB[section] > -1)
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{
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y = y & 15;
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int id = this.data[this.offsetsLSB[section] + (y << 8 | z << 4 | x)] & 255;
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if (this.offsetsMSB[section] > -1)
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{
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int l = y << 4 | z << 4 | x;
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int i1 = l >> 1;
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int j1 = l & 1;
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id |= j1 == 0 ? this.data[this.offsetsMSB[section] + i1] & 15 : this.data[this.offsetsMSB[section] + i1] >> 4 & 15;
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}
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return id;
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}
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return 0;
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}
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public void setBlockID(int x, int y, int z, int blockID)
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{
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int section = y >> 4;
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if (this.offsetsLSB[section] > -1)
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{
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y = y & 15;
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this.data[this.offsetsLSB[section] + (y << 8 | z << 4 | x)] = (byte) (blockID & 255);
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if (this.offsetsMSB[section] > -1)
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{
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int l = y << 4 | z << 4 | x;
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int i1 = l >> 1;
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int j1 = l & 1;
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int pos = this.offsetsMSB[section] + i1;
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if (j1 == 0)
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{
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this.data[pos] = (byte)(this.data[pos] & 240 | blockID & 15);
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}
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else
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{
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this.data[pos] = (byte)(this.data[pos] & 15 | (blockID & 15) << 4);
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}
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}
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}
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}
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public boolean isTransparent(World world, int x, int y, int z)
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{
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if (y < 0 || y > 255)
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return true;
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if (x < 0 || x > 15 || z < 0 || z > 15)
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{
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/*
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Block block = world.getBlock((this.chunkX << 4) | x, y, (this.chunkZ << 4) | z);
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return Orebfuscator.isBlockTransparent(Block.getIdFromBlock(block));
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*/
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return true;
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}
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return Orebfuscator.isBlockTransparent(getBlockID(world, x, y, z));
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}
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public boolean neetObfuscate(World world, int x, int y, int z)
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{
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if (isTransparent(world, x, y, z))
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{
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return false;
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}
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return !(
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isTransparent(world, x - 1, y, z) ||
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isTransparent(world, x + 1, y, z) ||
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isTransparent(world, x, y - 1, z) ||
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isTransparent(world, x, y + 1, z) ||
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isTransparent(world, x, y, z - 1) ||
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isTransparent(world, x, y, z + 1)
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);
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}
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}
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