211 lines
4.6 KiB
Java
211 lines
4.6 KiB
Java
package Orebfuscator;
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import net.minecraft.block.Block;
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import net.minecraft.world.World;
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public class ChunkObfuscator
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{
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// ?????????? ? ??????? ??????. ?????? - ??? ????? ???????? 16?16?16, ?????? ????????????? ???? ??? ??????
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// Chunk ??????? ?? 16 ??????, ?????? ????? 16x16x256
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//public boolean[] listLSB = new boolean[16];
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//public boolean[] listMSB = new boolean[16];
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// offsetsLSB[] - ???????? ?????? ??????, ? ??????? ?????????? ????? ???????? 16x16x16 ?????????? ?????? 8 ??? BlockID
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// ?????? ?????? 16*16*16 = 4096 ????
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public int[] offsetsLSB = new int[16];
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// ?????? NibbleArrays ?????????? ExtendedBlockStorage.blockMetadataArray
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// ?????? ??????? (16*16*16)/2 = 2048 (????? ???????, ?.?. ? ????? ????? ?????????? ??? ???????? ?? 4 ????)
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public int[] offsetsMetadata = new int[16];
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// ?????? NibbleArray ??????????? ExtendedBlockStorage.blocklightArray
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public int[] offsetsBlocklight = new int[16];
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// NibbleArray ExtendedBlockStorage.blockMSBArray
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public int[] offsetsMSB = new int[16];
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public int startX;
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public int startZ;
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// ???????????? ??????+1 ??????
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public int len;
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public byte[] data;
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public int obfuscate(World world, int chunkX, int chunkZ, boolean hasSky, int sectionLSB, int sectionMSB, byte[] data, int pos)
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{
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this.startX = chunkX << 4;
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this.startZ = chunkZ << 4;
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this.data = data;
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int countLSB = 0;
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len = 0;
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int l;
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int i;
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for (i = 0; i < 16; ++i)
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{
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l = sectionLSB >> i & 1;
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if (l == 1)
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{
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offsetsLSB[i] = pos;
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pos += 4096;
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countLSB++;
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len = i + 1;
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}
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else
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{
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offsetsLSB[i] = -1;
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}
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}
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for (i = 0; i < len; i++)
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{
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if (offsetsLSB[i] > -1)
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{
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offsetsMetadata[i] = pos;
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pos += 2048;
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}
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}
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for (i = 0; i < len; i++)
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{
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if (offsetsLSB[i] > -1)
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{
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offsetsBlocklight[i] = pos;
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pos += 2048;
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}
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}
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//if (!world.provider.hasNoSky)
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if (hasSky)
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{
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// ???? ???? ????, ?? ? ?????? ????? ?????? ExtendedBlockStorage.skylightArray
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pos += countLSB * 2048;
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}
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for (i = 0; i < len; i++)
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{
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l = sectionMSB >> i & 1;
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if (l == 1)
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{
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offsetsMSB[i] = pos;
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pos += 2048;
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}
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else
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{
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offsetsMSB[i] = -1;
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}
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}
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// biome info
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pos += 256;
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for (i = 0; i < len; i++)
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{
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if (offsetsLSB[i] > -1)
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{
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l = i << 4;
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for (int x = 0; x < 16; x++)
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{
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for (int y = 0; y < 16; y++)
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{
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for (int z = 0; z < 16; z++)
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{
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if (neetObfuscate(x, l | y, z))
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{
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setBlockID(x, l | y, z, Options.worldOptions.getRandomID());
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}
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}
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}
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}
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}
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}
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return pos;
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}
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/**
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* Returns the block corresponding to the given coordinates inside a chunk.
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*/
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public int getBlockID(int x, int y, int z) {
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int sectionIndex = y >> 4; // Index de la section
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if (sectionIndex >= offsetsLSB.length || offsetsLSB[sectionIndex] == -1) {
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return 0;
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}
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int yLocal = y & 15;
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int xLocal = x & 15;
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int zLocal = z & 15;
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int blockIndex = (yLocal << 8) | (zLocal << 4) | xLocal;
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int lsbIndex = offsetsLSB[sectionIndex] + blockIndex;
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int lsb = data[lsbIndex] & 0xFF;
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int msb = 0;
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if (offsetsMSB[sectionIndex] > -1) {
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int msbByteIndex = offsetsMSB[sectionIndex] + (blockIndex >> 1);
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int msbByte = data[msbByteIndex] & 0xFF;
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if ((blockIndex & 1) == 0) {
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msb = msbByte & 0x0F;
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} else {
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msb = (msbByte >> 4) & 0x0F;
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}
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}
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return (msb << 8) | lsb;
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}
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public void setBlockID(int x, int y, int z, int blockID)
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{
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int section = y >> 4;
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if (this.offsetsLSB[section] > -1)
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{
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y = y & 15;
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this.data[this.offsetsLSB[section] + (y << 8 | z << 4 | x)] = (byte) (blockID & 255);
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if (this.offsetsMSB[section] > -1)
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{
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int l = y << 4 | z << 4 | x;
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int i1 = l >> 1;
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int j1 = l & 1;
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int pos = this.offsetsMSB[section] + i1;
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if (j1 == 0)
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{
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this.data[pos] = (byte)(this.data[pos] & 240 | blockID & 15);
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}
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else
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{
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this.data[pos] = (byte)(this.data[pos] & 15 | (blockID & 15) << 4);
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}
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}
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}
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}
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public boolean isTransparent(int x, int y, int z) {
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if (x < 0 || x > 15 || y < 0 || y > 255 || z < 0 || z > 15) {
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return true;
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}
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int blockID = getBlockID(x, y, z);
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return Options.isTransparent(Block.getBlockById(blockID));
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}
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public boolean neetObfuscate(int x, int y, int z) {
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if (y > Options.worldOptions.maxObfuscateHeight)
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return false;
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int blockID = getBlockID(x, y, z);
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if (!Options.isObfuscated(blockID)) {
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return false;
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}
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return !(
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isTransparent(x - 1, y, z) ||
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isTransparent(x + 1, y, z) ||
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isTransparent(x, y - 1, z) ||
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isTransparent(x, y + 1, z) ||
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isTransparent(x, y, z - 1) ||
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isTransparent(x, y, z + 1)
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);
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}
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}
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