From 499769e4101550cf003c17d1f9d1bd2194e39d54 Mon Sep 17 00:00:00 2001 From: xamora Date: Fri, 25 Sep 2026 22:01:42 +0200 Subject: [PATCH] Starting jam! --- .editorconfig | 4 ++++ .gitattributes | 2 ++ .gitignore | 3 +++ icon.svg | 1 + icon.svg.import | 43 +++++++++++++++++++++++++++++++++++++++++++ main.gd | 11 +++++++++++ main.gd.uid | 1 + main.tscn | 6 ++++++ project.godot | 30 ++++++++++++++++++++++++++++++ 9 files changed, 101 insertions(+) create mode 100644 .editorconfig create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 icon.svg create mode 100644 icon.svg.import create mode 100644 main.gd create mode 100644 main.gd.uid create mode 100644 main.tscn create mode 100644 project.godot diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..f28239b --- /dev/null +++ b/.editorconfig @@ -0,0 +1,4 @@ +root = true + +[*] +charset = utf-8 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..0af181c --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +# Godot 4+ specific ignores +.godot/ +/android/ diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..c6bbb7d --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..03f8666 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,43 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cxy8x8hkycnpl" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/main.gd b/main.gd new file mode 100644 index 0000000..fae2c76 --- /dev/null +++ b/main.gd @@ -0,0 +1,11 @@ +extends Node + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass diff --git a/main.gd.uid b/main.gd.uid new file mode 100644 index 0000000..579989f --- /dev/null +++ b/main.gd.uid @@ -0,0 +1 @@ +uid://1fu1sydbh2rd diff --git a/main.tscn b/main.tscn new file mode 100644 index 0000000..0e2c8e4 --- /dev/null +++ b/main.tscn @@ -0,0 +1,6 @@ +[gd_scene format=3 uid="uid://yfu77mws733s"] + +[ext_resource type="Script" uid="uid://1fu1sydbh2rd" path="res://main.gd" id="1_ig7tw"] + +[node name="Main" type="Node" unique_id=2064521053] +script = ExtResource("1_ig7tw") diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..f8917aa --- /dev/null +++ b/project.godot @@ -0,0 +1,30 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="conquista-mort" +config/features=PackedStringArray("4.7", "GL Compatibility") +config/icon="res://icon.svg" + +[display] + +window/stretch/mode="canvas_items" +window/stretch/aspect="expand" + +[physics] + +3d/physics_engine="Jolt Physics" + +[rendering] + +rendering_device/driver.windows="d3d12" +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility"